﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace RomEditor
{
    public partial class buildprop : Form
    {
       
        public buildprop()
        {
            InitializeComponent();
        }

        private void hidebp_Click(object sender, EventArgs e)
        {
            this.Hide();
        }

        private void buildprop_Load(object sender, EventArgs e)
        {

        }
        public void setbuildprobtext(String txt)
        {
            bprop.Text = txt;
        }
        public String getbuildprobtext()
        {

            return bprop.Text;
        }
        
    }
}
